Crib Swap - 2W Tribal Instant - Shapeshifter (Uncommon) Changeling Remove target creature from the game. Its controller puts a 1/1 colorless Shapeshifter creature token with changeling into play. Galepowder Mage - 3W Creature - Kithkin Wizard (Rare) Flying Whenever Galepowder Mage attacks, remove another target creature from the game. Return that card to play under its owner's control at end of turn. 3/3 Knight of Meadowgrain - WW Creature - Kithkin Knight (Uncommon) First strike Lifelink 2/2 Oblivion Ring - 2W Enchantment (Common) When Oblivion Ring comes into play, remove another target nonland permanent from the game. When Oblivion Ring leaves play, return the removed card to play under its owner's control. Thoughtweft Trio - 2WW Creature - Kithkin Soldier (Rare) First strike, vigilance Champion a Kithkin (When this comes into play, sacrifice it unless you remove another Kithkin you control from the game. When this leaves play, that card returns to play.) Thoughtweft Trio can block any number of creatures. 5/5 Triclopean Sight - 1W Enchantment - Aura (Common) Enchant creature Flash When Triclopean Sight comes into play, untap enchanted creature. Enchanted creature gets +1/+1 and has vigilance. Ameboid Changeling - 1U Creature - Shapeshifter (Common) Changeling (This card is every creature type even if this card isn't in play.) {T}: Target creature gains all creature types until end of turn. {T}: Target creature loses all creature types until end of turn. 1/1 Cryptic Command - 1UUU Instant (Rare) Choose two - Counter target spell; or return target permanent to its owner's hand; or tap all creatures your opponents control; or draw a card. Faerie Trickery - 1UU Tribal Instant - Faerie (Common) Counter target non-Faerie spell. If it was countered this way, remove it from the game instead of putting it in its owner's graveyard. Familiar's Ruse - UU Instant (Uncommon) As an additional cost to play Familiar's Ruse, return a creature you control to its owner's hand. Counter target spell. Forced Fruition - 4UU Enchantment (Rare) Whenever an opponent plays a spell, that player draws seven cards. Guile - 3UUU Creature - Elemental Incarnation (Rare) Guile can't be blocked except by three or more creatures. If a spell or ability you control would counter a spell, instead remove that spell from the game and you may play that card without paying its mana cost. When Guile is put into a graveyard from anywhere, shuffle it into its owner's library. 6/6 Jace Beleren - 1UU Planeswalker - Jace (Rare) +2: Each player draws a card. -1: Target player draws a card. -10: Target player puts the top twenty cards of his or her library into his or her graveyard. 3 Mistblind Clique - 3U Creature - Faerie Wizard (Rare) Flash, flying Champion a Faerie When a Faerie is championed with Mistbind Clique, tap all lands target player controls. 4/4 Ponder - U Sorcery (Common) Look at the top three cards of your library, then put them back in any order. You may shuffle your library. Draw a card. Scion of Oona - 2U Creature - Faerie Soldier (Rare) Flash, flying Other Faerie creatures you control get +1/+1 and have shroud. 1/1 Stonybrook Angler - 1U Creature - Merfolk Wizard (Common) {1}{U}, {T}: You may tap or untap target creature. 1/2 Tideshaper Mystic - U Creature - Merfolk Wizard (Common) {T}: Target land becomes the basic land type of your choice until end of turn. Play this ability only during your turn. 1/1 Dread - 3BBB Creature - Elemental Incarnation (Rare) Fear Whenever a creature deals damage to you, destroy it. When Dread is put into a graveyard from anywhere, shuffle it into it's owner's library. 6/6 Liliana Vess - 3BB Planeswalker - Liliana (Rare) +1: Target player discards a card. -2: Search your library for a card, then shuffle your library and put that card on top of it. -8: Put all creature cards in all graveyards into play under your control. To see how Planeswalkers work, visit this thread: http://forums.mtgsalvation.com/showthread.php?t=87932 5 Nectar Faerie - 1B Creature - Faerie Wizard (Uncommon) Flying {T}: Target Faerie or Elf gains lifelink until end of turn. 1/1 Profane Command - XBB Sorcery (Rare) Choose two - Target player loses X life; or return target creature card with converted mana cost X or less from your graveyard to play; or target creature gets -X/-X until end of turn; or up to X target creatures gain fear until end of turn. Thoughtseize - B Sorcery (Rare) Target player reveals his or her hand. Choose a nonland card from it. That player discards that card. You lose 2 life. Chandra Nalaar - 3RR Planeswalker - Chandra (Rare) +1: Chandra Nalaar deals 1 damage to target player. -X: Chandra Nalaar deals X damage to target creature. -8: Chandra Nalaar deals 10 damage to target player and each creature he or she controls. 6 Hostility - 3RRR Creature - Elemental Incarnation (Rare) Haste If a spell you control would deal damage to an opponent, prevent that damage. Put a 3/1 red Elemental Shaman creature token with haste into play for each 1 damage prevented this way. When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library instead. 6/6 Nova Chaser - 3R Creature - Elemental Warrior (Rare) Trample Champion an Elemental (When this comes into play, sacrifice it unless you remove another Elemental you control from the game. When this leaves play, return that card to play.) 10/2 Tarfire - R Tribal Instant - Goblin (Common) Tarfire deals 2 damage to target creature or player. Tarpitcher - 3R Creature - Goblin Shaman (Uncommon) {T}: Tarpitcher deals 2 damage to target creature or player. 2/2 Cloudthresher - 2GGGG Creature - Elemental (Rare) Flash Reach When Cloudthresher comes into play, it deals 2 damage to each creature with flying and each player. Evoke {2}{G}{G} 7/7 Dauntless Dourbark - 3G Creature - Treefolk Warrior (Rare) Dauntless Dourbark's Power and toughness are each equal to the number of forests you control plus the number of Treefolk you control. Dauntless Dourbark has trample as long as you control another Treefolk. */* Eyes of the Wisent - 1G Tribal Enchantment - Elemental (Rare) Whenever an opponent plays a spell during your turn, you may put a 4/4 green Elemental creature token into play. Garruk Wildspeaker - 2GG Planeswalker - Garruk (Rare) +1: Untap two target lands. -1: Put a 3/3 green Beast creature token into play. -4: Creatures you control get +3/+3 and trample until end of turn. To see how Planeswalkers work, visit this thread: http://forums.mtgsalvation.com/showthread.php?t=87932 3 Imperious Perfect - 2G Creature - Elf Warrior (Uncommon) Other Elf creatures you control get +1/+1. {G}, {T}: Put a 1/1 green Elf Warrior creature token into play. 2/2 Treefolk Harbinger - G Creature - Treefolk Shaman (Uncommon) When Treefolk Harbinger comes into play, search your library for a Treefolk or Forest card and reveal it, then shuffle your library and put it on top of your library. 0/3 Vigor - 3GGG Creature - Elemental Incarnation (Rare) Trample If damage would be dealt to a creature you control other than Vigor, prevent it. Put a +1/+1 counter on that creature for each 1 damage prevented this way. When Vigor is put into a graveyard from anywhere, shuffle it into it's owner's library. 6/6 Wren's Run Packmaster - 3G Creature - Elf Warrior (Rare) Champion an Elf (When this comes into play, sacrifice it unless you remove another Elf you control from the game. When this leaves play, that card returns to play.) {2}{G}: Put a 2/2 green Wolf creature token into play. Each Wolf you control has deathtouch (When it deals damage to a creature, destroy that creature.) 5/5 Wren's Run Vanquisher - 1G Creature - Elf Warrior (Uncommon) As an additional cost to play Wren's Run Vanquisher, reveal an Elf card from your hand or pay {3}. Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.) 3/3 Brion Stoutarm - 2RW Legendary Creature - Giant Warrior (Rare) Lifelink {R}, {T}, Sacrifice a creature other than Brion Stoutarm: Brion Stoutarm deals damage equal to the sacrificed creature's power to target player. 4/4 Doran, the Siege Tower - BGW Legendary Creature - Treefolk Shaman (Rare) Each creature assigns combat damage equal to its toughness rather than its power. "Each year that passes rings you inwardly with memory and might. Wield your heart, and the world will tremble." 0/5 Gaddock Teeg - GW Legendary Creature - Kithkin Advisor (Rare) Noncreature spells with converted mana cost 4 or greater can't be played. Noncreature spells with {X} in their mana costs can't be played. So great is his wisdom and spirit that many who have met him say that they stood before a giant of a man and talked to the wisest of the four winds. 2/2 Nath of the Gilt-Leaf - 3BG Legendary Creature - Elf Warrior (Rare) At the beginning of your upkeep, you may have target opponent discard a card at random. Whenever an opponent discards a card, you may put a 1/1 green Elf Warrior creature token into play. A savage hunter with a prince's bearing. 4/4 Wydwen, the Biting Gale - 2UB Legendary Creature - Faerie Wizard (Rare) Flash Flying {U}{B}, Pay 1 life: Return Wydwen, the Biting Gale to its owner's hand. 3/3 Dolmen Doorway - 2 Artifact (Rare) Prevent all combat damage that would be dealt to attacking creatures you control. Moonglove Extract - 3 Artifact (Common) Sacrifice Moonglove Extract: Moonglove Extract deals 2 damage to target creature or player. Secluded Glen Land (Rare) As Secluded Glen comes into play, you may reveal a Faerie card from your hand. If you don't, it comes into play tapped. {T}: Add {U} or {B} to your mana pool.